![]() ![]() for me the no “arm fix” is a faster solution for situations like that.Īnd if it helps the mod author, for me the game specifically crashes when Hadvar, Gunnar Stone-Eye, the kid and you run behind a house. In order not to make it happen the ctd, when i start the new game i before the introductory sequence I put xp32 version 6.40, then when I exit the cave and alduin flies away I insert xp32 version 6.45 :( roviedomelendez wrote: Yeah. It’s very weird that it only happens to me in the intro sequence but not while playing with my other saves :/ capitanohook wrote: also to me only in the introductory sequence does ctd happen, but I hope that when I meet alduin again in history he will not go back to ctd. Then I tested without the “arm fix” and it works fine. TKHBMVP wrote: Skyrim SE 1.5.97 (+SKSE 2.0.17)Ĭapitanohook wrote: try to restart a new game and on helgen with the alduin appear the ctd roviedomelendez wrote: Ok I tested that and yes the game crashes there. I can find and fight Dragons with no problem. I’m using Rogueshot dragon’s skeleton and Dragon animation replacer. Roviedomelendez wrote: Skyrim SE 1.5.80 (+SKSE 2.0.16) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |